[bindings]
{
	name = "current";
	[attack]
	{
		input = key_a;
		qualifiers = key_down;
	}
	[attack_area]
	{
		input = key_shift;
		qualifiers = shift | key_down | key_up;
	}
	[camera_free_look]
	{
		input = key_d;
		qualifiers = key_down | key_up;
	}
	[camera_rotate_down]
	{
		input = key_down;
		qualifiers = key_down | key_up;
	}
	[camera_rotate_left]
	{
		input = key_left;
		qualifiers = key_down | key_up;
	}
	[camera_rotate_right]
	{
		input = key_right;
		qualifiers = key_down | key_up;
	}
	[camera_rotate_up]
	{
		input = key_up;
		qualifiers = key_down | key_up;
	}
	[camera_track_toggle]
	{
		input = key_t;
		qualifiers = key_down;
	}
	[camera_zoom_in]
	{
		input = key_equals;
		qualifiers = key_down | key_up;
	}
	[camera_zoom_in]
	{
		input = wheel_up;
	}
	[camera_zoom_out]
	{
		input = key_minus;
		qualifiers = key_down | key_up;
	}
	[camera_zoom_out]
	{
		input = wheel_down;
	}
	[cast]
	{
		input = key_c;
		qualifiers = key_down;
	}
	[chat_history_clear]
	{
		input = key_end;
		qualifiers = key_down;
	}
	[chat_history_down]
	{
		input = key_pagedown;
		qualifiers = key_down;
	}
	[chat_history_lock]
	{
		input = key_scrolllock;
		qualifiers = key_down;
	}
	[chat_history_up]
	{
		input = key_pageup;
		qualifiers = key_down;
	}
	[close_dialogs]
	{
		input = key_none;
		qualifiers = ignore_buttons | key_down;
	}
	[collect_loot]
	{
		input = key_z;
		qualifiers = key_down;
	}
	[cycle_formations]
	{
		input = key_none;
		qualifiers = ignore_buttons | key_down;
	}
	[disband_selected]
	{
		input = key_d;
		qualifiers = control | key_down;
	}
	[expert_gui_mode]
	{
		input = key_w;
		qualifiers = key_down;
	}
	[field_commands]
	{
		input = key_f;
		qualifiers = key_down;
	}
	[fight_order_always]
	{
		input = key_a;
		qualifiers = alt | key_down;
	}
	[fight_order_back_only]
	{
		input = key_s;
		qualifiers = alt | key_down;
	}
	[fight_order_never]
	{
		input = key_d;
		qualifiers = alt | key_down;
	}
	[formation_decrease_spacing]
	{
		input = key_rbracket;
		qualifiers = ignore_buttons | key_down | key_up;
	}
	[formation_increase_spacing]
	{
		input = key_lbracket;
		qualifiers = ignore_buttons | key_down | key_up;
	}
	[game_options]
	{
		input = key_f10;
		qualifiers = key_down;
	}
	[game_pause]
	{
		input = key_pause;
		qualifiers = key_down;
	}
	[game_pause]
	{
		input = key_space;
		qualifiers = key_down;
	}
	[game_speed_down]
	{
		input = key_minus;
		qualifiers = control | key_down;
	}
	[game_speed_reset]
	{
		input = key_back;
		qualifiers = control | key_down;
	}
	[game_speed_up]
	{
		input = key_equals;
		qualifiers = control | key_down;
	}
	[get_awp_01]
	{
		input = key_1;
		qualifiers = key_down;
	}
	[get_awp_02]
	{
		input = key_2;
		qualifiers = key_down;
	}
	[get_awp_03]
	{
		input = key_3;
		qualifiers = key_down;
	}
	[get_awp_04]
	{
		input = key_4;
		qualifiers = key_down;
	}
	[get_awp_05]
	{
		input = key_5;
		qualifiers = key_down;
	}
	[get_awp_06]
	{
		input = key_6;
		qualifiers = key_down;
	}
	[get_awp_07]
	{
		input = key_7;
		qualifiers = key_down;
	}
	[get_awp_08]
	{
		input = key_8;
		qualifiers = key_down;
	}
	[get_awp_09]
	{
		input = key_9;
		qualifiers = key_down;
	}
	[get_awp_10]
	{
		input = key_0;
		qualifiers = key_down;
	}
	[get_group_1]
	{
		input = key_none;
		qualifiers = key_down;
	}
	[get_group_2]
	{
		input = key_none;
		qualifiers = key_down;
	}
	[get_group_3]
	{
		input = key_f3;
		qualifiers = key_down;
	}
	[get_group_4]
	{
		input = key_f4;
		qualifiers = key_down;
	}
	[get_group_5]
	{
		input = key_f5;
		qualifiers = key_down;
	}
	[get_group_6]
	{
		input = key_f6;
		qualifiers = key_down;
	}
	[get_group_7]
	{
		input = key_f7;
		qualifiers = key_down;
	}
	[get_group_8]
	{
		input = key_f8;
		qualifiers = key_down;
	}
	[guard]
	{
		input = key_g;
		qualifiers = key_down;
	}
	[inventory]
	{
		input = key_i;
		qualifiers = key_down;
	}
	[load_game]
	{
		input = key_l;
		qualifiers = control | key_down;
	}
	[magic]
	{
		input = key_b;
		qualifiers = key_down;
	}
	[move]
	{
		input = key_none;
		qualifiers = ignore_buttons | key_down;
	}
	[move_order_free]
	{
		input = key_q;
		qualifiers = alt | key_down;
	}
	[move_order_limited]
	{
		input = key_w;
		qualifiers = alt | key_down;
	}
	[move_order_never]
	{
		input = key_e;
		qualifiers = alt | key_down;
	}
	[party_heal_body_with_potions]
	{
		input = key_h;
		qualifiers = key_down;
	}
	[party_heal_magic_with_potions]
	{
		input = key_m;
		qualifiers = key_down;
	}
	[quick_load]
	{
		input = key_f11;
		qualifiers = key_down;
	}
	[quick_save]
	{
		input = key_f9;
		qualifiers = key_down;
	}
	[redistribute_potions]
	{
		input = key_r;
		qualifiers = key_down;
	}
	[rotate_primary_spell_slot]
	{
		input = key_f1;
		qualifiers = key_down;
	}
	[rotate_secondary_spell_slot]
	{
		input = key_f2;
		qualifiers = key_down;
	}
	[rotate_selected_slots]
	{
		input = key_q;
		qualifiers = key_down;
	}
	[save_game]
	{
		input = key_s;
		qualifiers = control | key_down;
	}
	[select_all_party_members]
	{
		input = key_a;
		qualifiers = control | key_down;
	}
	[select_all_party_members]
	{
		input = key_e;
		qualifiers = key_down;
	}
	[select_last_player]
	{
		input = key_comma;
		qualifiers = key_down;
	}
	[select_lead_character]
	{
		input = key_slash;
		qualifiers = key_down;
	}
	[select_next_player]
	{
		input = key_period;
		qualifiers = key_down;
	}
	[set_awp_01]
	{
		input = key_1;
		qualifiers = control | key_down;
	}
	[set_awp_02]
	{
		input = key_2;
		qualifiers = control | key_down;
	}
	[set_awp_03]
	{
		input = key_3;
		qualifiers = control | key_down;
	}
	[set_awp_04]
	{
		input = key_4;
		qualifiers = control | key_down;
	}
	[set_awp_05]
	{
		input = key_5;
		qualifiers = control | key_down;
	}
	[set_awp_06]
	{
		input = key_6;
		qualifiers = control | key_down;
	}
	[set_awp_07]
	{
		input = key_7;
		qualifiers = control | key_down;
	}
	[set_awp_08]
	{
		input = key_8;
		qualifiers = control | key_down;
	}
	[set_awp_09]
	{
		input = key_9;
		qualifiers = control | key_down;
	}
	[set_awp_10]
	{
		input = key_0;
		qualifiers = control | key_down;
	}
	[set_group_1]
	{
		input = key_f1;
		qualifiers = control | key_down;
	}
	[set_group_2]
	{
		input = key_f2;
		qualifiers = control | key_down;
	}
	[set_group_3]
	{
		input = key_f3;
		qualifiers = control | key_down;
	}
	[set_group_4]
	{
		input = key_f4;
		qualifiers = control | key_down;
	}
	[set_group_5]
	{
		input = key_f5;
		qualifiers = control | key_down;
	}
	[set_group_6]
	{
		input = key_f6;
		qualifiers = control | key_down;
	}
	[set_group_7]
	{
		input = key_f7;
		qualifiers = control | key_down;
	}
	[set_group_8]
	{
		input = key_f8;
		qualifiers = control | key_down;
	}
	[sort_inventory]
	{
		input = key_k;
		qualifiers = key_down;
	}
	[stop]
	{
		input = key_s;
		qualifiers = key_down;
	}
	[target_closest]
	{
		input = key_z;
		qualifiers = alt | key_down;
	}
	[target_strongest]
	{
		input = key_x;
		qualifiers = alt | key_down;
	}
	[target_weakest]
	{
		input = key_c;
		qualifiers = alt | key_down;
	}
	[toggle_game_timer]
	{
		input = key_m;
		qualifiers = key_down;
	}
	[toggle_gui_edit_box]
	{
		input = key_return;
		qualifiers = key_down;
	}
	[toggle_gui_edit_box_everyone]
	{
		input = key_return;
		qualifiers = control | key_down;
	}
	[toggle_gui_edit_box_team]
	{
		input = key_return;
		qualifiers = shift | key_down;
	}
	[toggle_item_labels]
	{
		input = key_alt;
		qualifiers = alt | key_up;
	}
	[toggle_mini_map]
	{
		input = key_tab;
		qualifiers = key_down;
	}
	[toggle_player_labels]
	{
		input = key_l;
		qualifiers = key_down;
	}
	[toggle_player_ranks]
	{
		input = key_backslash;
		qualifiers = key_down | key_up;
	}
	[toggle_quest_log]
	{
		input = key_j;
		qualifiers = key_down;
	}
	[toggle_status_bars]
	{
		input = key_x;
		qualifiers = key_down;
	}
	[toggle_world_map]
	{
		input = key_tab;
		qualifiers = shift | key_down;
	}
	[tutorial_tips]
	{
		input = key_f12;
		qualifiers = key_down;
	}
	[unsummon_critter]
	{
		input = key_u;
		qualifiers = key_down;
	}
	[untransform_actor]
	{
		input = key_y;
		qualifiers = key_down;
	}
}
