Initialize engine version: 2018.3.10f1 (f88de2c96e63)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 650 Ti (ID=0x11c6)
    Vendor:   
    VRAM:     984 MB
    Driver:   27.21.14.5148
Begin MonoManager ReloadAssembly
- Completed reload, in  0.134 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.092900 ms
Searching for compatible XInput library...
Found Xinput1_4.dll.
FLORENCE VERSION NUMBER: 1.0.1.4373
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CollageData] Data loaded: state: Available, width 512, height 512
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameCore] Setting Audio Values
SFX: 100%, Music: 100%
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SceneLoader] SceneLoader already contains properties for 'loading_screen_FEATHERTOP_a'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BundleManager: Initialising BundleManager. Bundle manager is enabled
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 1832.
Total: 29.626800 ms (FindLiveObjects: 0.665000 ms CreateObjectMapping: 0.076100 ms MarkObjects: 28.733100 ms  DeleteObjects: 0.151900 ms)

Target Aspect Ratio set to 16:9 (Unknown ratio 1,78)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting resolution to 1920x1080
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BundleManager: loaded bundle prefabbundle
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BundleManager: loaded bundle scenebundle
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BundleManager: loaded bundle shaderbundle
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BundleManager: loaded bundle otherbundle
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BundleManager: Core, scene and shader bundles loaded
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BundleManager: Loading the bundle dependency lists
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BundleManager: Initialisation done!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1 Unused Serialized files (Serialized files now loaded: 53)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1843.
Total: 29.791900 ms (FindLiveObjects: 0.996000 ms CreateObjectMapping: 0.085500 ms MarkObjects: 28.610900 ms  DeleteObjects: 0.099000 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 53)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1844.
Total: 28.207600 ms (FindLiveObjects: 0.731000 ms CreateObjectMapping: 0.081300 ms MarkObjects: 27.373700 ms  DeleteObjects: 0.020900 ms)

[SceneLoader] Loading Scene: scene_menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[FeathertopLoadingScreen] FROM: None TO: scene_menu
Show Fade Time: 0,3 ---------- Hide Fade Time: 0,3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<color=#FFA500>[FeathertopLoadingScreen]</color> Changing screen orientation to 'Portrait' for Non-Level
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 53)
UnloadTime: 4.766400 ms
[LevelManager] Getting first playable level: Adult Life
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LevelManager] Getting last playable level: Moving On
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PunkAchievements] Achievements definitions could not be retrived Galaxy.Api.GalaxyInstance+UnauthorizedAccessError: RequestUserStatsAndAchievements: not signed in
  at Galaxy.Api.IStats.RequestUserStatsAndAchievements (Galaxy.Api.GalaxyID userID) [0x00020] in <5862db38abd040aba3fae6dd424dc1bb>:0 
  at PunkAchievements.GogAchievements.Setup () [0x00016] in <059ad384b5434428b68c238171bbdd4f>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The AchievementManager platform failed to initialize.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 5919.
Total: 37.202700 ms (FindLiveObjects: 1.923500 ms CreateObjectMapping: 0.547600 ms MarkObjects: 34.123400 ms  DeleteObjects: 0.607700 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 53)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5919.
Total: 36.212900 ms (FindLiveObjects: 2.177000 ms CreateObjectMapping: 0.193200 ms MarkObjects: 33.782400 ms  DeleteObjects: 0.059700 ms)

[GameCore] Setting Audio Values
SFX: 100%, Music: 100%
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LOC CHANGED
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 53)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 5908.
Total: 37.061600 ms (FindLiveObjects: 1.971800 ms CreateObjectMapping: 0.152100 ms MarkObjects: 34.806900 ms  DeleteObjects: 0.129700 ms)

[GOG] Auth Failure FAILURE_REASON_GALAXY_SERVICE_NOT_SIGNED_IN
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 21f8 -> priority: 1 
  Thread -> id: 2148 -> priority: 1 
  Thread -> id: 1484 -> priority: 1 
  Thread -> id: f4 -> priority: 1 
[SceneLoader] SceneLoader already contains properties for 'loading_screen_FEATHERTOP_a'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

FLORENCE VERSION NUMBER: 1.0.1.4373
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameCore] Setting Audio Values
SFX: 100%, Music: 100%
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SceneLoader] SceneLoader already contains properties for 'loading_screen_FEATHERTOP_a'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

