// generated by Infinity Ward, do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind 1 "weapnext"
bind 2 "weapnext"
bind 3 "+actionslot 3"
bind 4 "+actionslot 4"
bind 5 "+actionslot 2"
bind A "+moveleft"
bind C "togglecrouch"
bind D "+moveright"
bind E "+melee_zoom"
bind F "+activate"
bind G "+frag"
bind N "+actionslot 1"
bind Q "+smoke"
bind R "+reload"
bind S "+back"
bind W "+forward"
bind PAUSE "pause"
bind CTRL "toggleprone"
bind SHIFT "+breath_sprint"
bind F5 "skip"
bind MOUSE1 "+attack"
bind MOUSE2 "+toggleads_throw"
bind MOUSE3 "+frag"
seta ai_badPathSpam "0"
seta ai_corpseCount "16"
seta ai_ShowCanshootChecks "0"
seta cg_blood "1"
seta cg_bloodLimit "0"
seta cg_bloodLimitMsec "330"
seta cg_brass "1"
seta cg_cursorHints "3"
seta cg_drawFPS "Off"
seta cg_drawFPSLabels "1"
seta cg_drawMantleHint "1"
seta cg_drawTurretCrosshair "1"
seta cg_drawViewpos "0"
seta cg_gameBoldMessageWidth "390"
seta cg_gameMessageWidth "500"
seta cg_headIconMinScreenRadius "0.02"
seta cg_hintFadeTime "100"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "128"
seta cg_hudDamageIconTime "6000"
seta cg_hudDamageIconWidth "128"
seta cg_hudGrenadeIconEnabledFlash "0"
seta cg_hudGrenadeIconInScope "1"
seta cg_hudGrenadeIconMaxHeight "104"
seta cg_hudGrenadeIconMaxRangeFlash "500"
seta cg_hudGrenadeIconMaxRangeFrag "256"
seta cg_hudStanceHintPrints "0"
seta cg_invalidCmdHintBlinkInterval "600"
seta cg_invalidCmdHintDuration "1800"
seta cg_laserlight "1"
seta cg_mapLocationSelectionCursorSpeed "0.6"
seta cg_marks_ents_player_only "0"
seta cg_scriptIconSize "0"
seta cg_small_dev_string_fontscale "1"
seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
seta cg_subtitleMinTime "3"
seta cg_subtitleWidthStandard "320"
seta cg_subtitleWidthWidescreen "320"
seta cg_viewZSmoothingMax "16"
seta cg_viewZSmoothingMin "1"
seta cg_viewZSmoothingTime "0.1"
seta cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
seta cg_waterSheeting_magnitude "0.0655388"
seta cg_waterSheeting_radius "4.44051"
seta cg_weaponCycleDelay "0"
seta cl_freelook "1"
seta cl_maxpackets "1000"
seta cl_mouseAccel "0"
seta cl_packetdup "0"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta com_recommendedSet "1"
seta compassSize "1"
seta con_gameMsgWindow0FadeInTime "0.25"
seta con_gameMsgWindow0FadeOutTime "0.5"
seta con_gameMsgWindow0Filter "gamenotify obituary"
seta con_gameMsgWindow0LineCount "6"
seta con_gameMsgWindow0MsgTime "5"
seta con_gameMsgWindow0ScrollTime "0.25"
seta con_gameMsgWindow0SplitscreenScale "1"
seta con_gameMsgWindow1FadeInTime "0.25"
seta con_gameMsgWindow1FadeOutTime "0.5"
seta con_gameMsgWindow1Filter "boldgame"
seta con_gameMsgWindow1LineCount "6"
seta con_gameMsgWindow1MsgTime "8"
seta con_gameMsgWindow1ScrollTime "0.25"
seta con_gameMsgWindow1SplitscreenScale "1.5"
seta con_gameMsgWindow2FadeInTime "0.75"
seta con_gameMsgWindow2FadeOutTime "0.5"
seta con_gameMsgWindow2Filter "subtitle"
seta con_gameMsgWindow2LineCount "7"
seta con_gameMsgWindow2MsgTime "5"
seta con_gameMsgWindow2ScrollTime "0.25"
seta con_gameMsgWindow2SplitscreenScale "1.5"
seta con_gameMsgWindow3FadeInTime "0.25"
seta con_gameMsgWindow3FadeOutTime "0.5"
seta con_gameMsgWindow3Filter ""
seta con_gameMsgWindow3LineCount "6"
seta con_gameMsgWindow3MsgTime "5"
seta con_gameMsgWindow3ScrollTime "0.25"
seta con_gameMsgWindow3SplitscreenScale "1.5"
seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
seta con_typewriterColorGlowCompleted "0 0.3 0.8 1"
seta con_typewriterColorGlowFailed "0.8 0 0 1"
seta con_typewriterColorGlowUpdated "0 0.6 0.18 1"
seta con_typewriterDecayDuration "700"
seta con_typewriterDecayStartTime "6000"
seta con_typewriterPrintSpeed "50"
seta disable_tank_shock_minspec "0"
seta dynEnt_active "1"
seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"
seta g_deathDelay "3000"
seta glass_angular_vel "5 35"
seta glass_edge_angle "5 10"
seta glass_fall_delay "0.2 0.9"
seta glass_fall_gravity "800"
seta glass_fall_ratio "1.5 3"
seta glass_fringe_maxcoverage "0.2"
seta glass_fringe_maxsize "150"
seta glass_fx_chance "0.25"
seta glass_hinge_friction "50"
seta glass_linear_vel "200 400"
seta glass_max_pieces_per_frame "100"
seta glass_max_shatter_fx_per_frame "6"
seta glass_physics_chance "0.15"
seta glass_physics_maxdist "512"
seta glass_shard_maxsize "300"
seta glass_shattered_scale "48"
seta glass_trace_interval "100"
seta hud_deathQuoteFadeTime "1000"
seta hud_fade_healthbar "2"
seta hud_fade_sprint "1.7"
seta hud_flash_period_offhand "0.5"
seta hud_flash_time_offhand "2"
seta hud_health_pulserate_critical "0.5"
seta hud_health_pulserate_injured "1"
seta hud_health_startpulse_critical "0.33"
seta hud_health_startpulse_injured "1"
seta hud_letterBoxFadeTime "1000"
seta in_mouse "1"
seta intro "1"
seta invasion_minspec "0"
seta laserLight "1"
seta laserLightWithoutNightvision "0"
seta loc_forceEnglish "0"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_vehMouseSteerSensitivity "2"
seta m_yaw "0.022"
seta min_spec_ai "0"
seta monkeytoy "1"
seta net_noipx "0"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""
seta r_aaMaxQuality "0"
seta r_aaSamples "1"
seta r_altModelLightingUpdate "1"
seta r_arcadia_culldist "0"
seta r_aspectRatio "auto"
seta r_autopriority "0"
seta r_blacklevel "0"
seta r_dcburning_culldist "0"
seta r_debugLineWidth "1"
seta r_depthPrepass "None"
seta r_displayMode "fullscreen"
seta r_displayRefresh "60 Hz"
seta r_distortion "1"
seta r_dof_enable "1"
seta r_drawSun "1"
seta r_drawWater "1"
seta r_fastSkin "0"
seta r_gamma "0.8"
seta r_glow_allowed "1"
seta r_gulag_lessdrones "0"
seta r_ignorehwgamma "0"
seta r_imageQuality "2"
seta r_inGameVideo "1"
seta r_lodBiasRigid "0"
seta r_lodBiasSkinned "0"
seta r_lodScaleRigid "1"
seta r_lodScaleSkinned "1"
seta r_mode "1280x1024"
seta r_monitor "0"
seta r_multiGpu "0"
seta r_picmip "1"
seta r_picmip_bump "1"
seta r_picmip_manual "0"
seta r_picmip_spec "1"
seta r_picmip_water "0"
seta r_polygonOffsetBias "-1"
seta r_polygonOffsetScale "-1"
seta r_portalBevels "0.7"
seta r_preloadShaders "0"
seta r_rendererPreference "Default"
seta r_roadkill_less_sparks "0"
seta r_specular "1"
seta r_ssao "0_Off"
seta r_texFilterAnisoMax "4"
seta r_texFilterAnisoMin "1"
seta r_texFilterMipMode "Unchanged"
seta r_vsync "0"
seta r_zFeather "0"
seta ragdoll_enable "1"
seta ragdoll_max_simulating "16"
seta sensitivity "5"
seta sm_enable "1"
seta sm_maxLights "4"
seta sm_sunShadowScaleLocked "1"
seta snd_cinematicVolumeScale "0.5"
seta snd_enableEq "1"
seta snd_errorOnMissing "0"
seta snd_khz "44"
seta snd_outputConfiguration "Windows default"
seta snd_touchStreamFilesOnLoad "0"
seta snd_volume "0.8"
seta sys_configSum "168799456"
seta sys_configureGHz "15.9491"
seta sys_gpu "NVIDIA GeForce 9800 GT  "
seta sys_sysMB "2048"
seta ui_bigFont "0.4"
seta ui_extraBigFont "0.55"
seta ui_mousePitch "0"
seta ui_smallFont "0.25"
seta vid_xpos "3"
seta vid_ypos "22"
