CORE (Build #8500,Aug 13 2006 03:55:03) : STARTED : Sat Sep 29 14:53:21 2007

Cwd C:\Program Files\Cenega\El Matador

Machine info 2047 MB RAM

CPU features: AuthenticAMD MMX SSE SSE2

Using FAST MALLOC allocator

Using DX9 renderer

Compiled with STL port

Compiled with hash_map support

Compiled with STL-custom allocator

------ FileSystem init ------

Filesystem "C:\Program Files\Cenega\El Matador\localized.dat" mounted, 1521 files

Filesystem "C:\Program Files\Cenega\El Matador\data_textures.dat" mounted, 3070 files

Filesystem "C:\Program Files\Cenega\El Matador\data_cached.dat" mounted, 1002 files

Filesystem "C:\Program Files\Cenega\El Matador\data5.dat" mounted, 6491 files

Filesystem "C:\Program Files\Cenega\El Matador\data4.dat" mounted, 24471 files

Filesystem "C:\Program Files\Cenega\El Matador\data3.dat" mounted, 1181 files

Filesystem "C:\Program Files\Cenega\El Matador\data2.dat" mounted, 153 files

Filesystem "C:\Program Files\Cenega\El Matador\data1.dat" mounted, 2707 files

Cannot open file: "C:\Program Files\Cenega\El Matador\PROFILES\pc-e67efc41a931\core.exec"

Cannot create cache folder ""

2257 l-strings loaded from "LANGUAGE\stringtab.txt"

15 DDE definition file(s) loaded, 0 error(s)

77 entity definition file(s) loaded, 0 error(s)

Core: 62 pluggable factories registered

0 "*.dc_def" files processed, 0 error(s)

2 material definition file(s) loaded, 0 error(s)

108 kB used for light occlusion cache

CHLSL_Renderer: 8192 max_vis_nodes, 8192 max_vis_sh_nodes, 4096 max_vis_lm_nodes, 4096 max_ratoms

CSklWeightMgr: "DATA\SKELETONS\FACIAL.SKL_DEF" processed

CSklWeightMgr: "DATA\SKELETONS\HELICOPTER.SKL_DEF" processed

CSklWeightMgr: "DATA\SKELETONS\HELPERS.SKL_DEF" processed

CSklWeightMgr: "DATA\SKELETONS\LODS.SKL_DEF" processed

4 skeleton definition files processed, 0 errors

0 database file(s) loaded in 0.369 second(s)

18 sound definition files processed, 0 errors

OpenAL sound system init

"OpenAL device script initialized"

OpenAL soundsystem: opened device "Generic Software"

OpenAL soundsystem: opened Generic Software, spec version 1.1

OpenAL soundsystem: renderer: Software (1.1)

OpenAL soundsystem: vendor : Creative Labs Inc.

OpenAL soundsystem: ext : EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE

OpenAL soundsystem: using EAX2.0

OpenAL soundsystem: 64 sources allocated, 64 3D channels

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\death01.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\death02.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\death03.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\death04.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\death05.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\death06.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\death07.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\death08.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\death09.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\death10.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\death11.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\WEAPONS\grenade_launcher\reload.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FX\explosion_01.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FX\explosion_02.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FX\explosion_03.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\WEAPONS\pancor\reload.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FOOTSTEPS\metal.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FOOTSTEPS\metal2.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FOOTSTEPS\metal3.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\SURPRISE\surprise1.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\SURPRISE\surprise2.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\SURPRISE\surprise3.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\SURPRISE\surprise4.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\SURPRISE\surprise5.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\SURPRISE\surprise6.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\SURPRISE\surprise7.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\SURPRISE\surprise8.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\SURPRISE\surprise9.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\SURPRISE\surprise10.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain01.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain02.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain03.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain04.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain05.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain06.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain07.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain08.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain09.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain10.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain11.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\HURT\pain12.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\COMMANDS\command1.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\COMMANDS\command2.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\WEAPONS\rocket_launcher\reload.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FOOTSTEPS\water.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FOOTSTEPS\water1.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FOOTSTEPS\water2.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FOOTSTEPS\water3.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FOOTSTEPS\water4.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\FIGHT\fight1.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\FIGHT\fight2.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\FIGHT\fight3.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\FIGHT\fight4.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\FIGHT\fight5.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\FIGHT\fight6.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\FIGHT\fight7.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\FIGHT\fight8.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\FIGHT\fight9.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\CHARACTERS\ENEMY\FIGHT\fight10.wav file not found

CEngineCore::LoadFile():: DATA\SOUNDS\FOOTSTEPS\grass.wav file not found

634 sounds taking 39568 kB precached in 0.482 second(s)

1508 lipsync sentences loaded in 0.156 second(s)

Cannot open file: "C:\Program Files\Cenega\El Matador\autoexec.script"

HW instancing supported

NV HW-shadow mapping supported: smap16(1), smap32(1)

CHLSL_Renderer: running on DX9 device

Initialized occlusion query visibility filter: 2048 queries allocated

Loading DATA\HLSL10\shading_nv_sm_2_a.fxc

Loading DATA\HLSL10\system.fxc

Loading DATA\HLSL10\shadows.fxc

Loading DATA\HLSL10\img_process.fxc

WARNING: HLSL std param not present "World"

WARNING: HLSL std param not present "View"

WARNING: HLSL std param not present "Proj"

WARNING: HLSL std param not present "ViewProj"

Loading DATA\HLSL10\lightmap_nv_sm_2_a.fxc

CRTechTree::Init: 1 rendering techniques scanned

Missing r-technique T_LMAP

Missing r-technique T_LMAP_LIGHT0_DBG

Missing r-technique T_LMAP_LIGHT1_DBG

Missing r-technique T_LMAP_LIGHT2_DBG

Missing r-technique T_LMAP_LIGHT3_DBG

Missing r-technique T_LMAP_LIGHT4_DBG

CHLSL_Renderer: undefined rendering technique "T_FILL_SB"

CHLSL_Renderer: undefined rendering technique "T_BLUR_FAKE_SMAP"

CHLSL_Renderer: undefined rendering technique "T_BOX_FILTER"

CSBRender: elements buffer 264 kB

SB r-elements cache: 2427 items, 256 kB

CSM: using "PIXELFORMAT_F32R32G32B32A" (16 bpp) fmt for s-tex

CSMapSuperSurface: NULL render target extension supported = 1

CSMapSuperSurface: 3072 x 2048 (:DEPTH_FMT_NV_16), 560 MB (0 c-rects)

12.0 MB occupied by DSM cache

CSM: r_base 20.000, max_r 1250.000

Initialized post-FX render target 1016x734, fmt PIXELFORMAT_A8R8G8B8:PIXELFORMAT_DEPTH24STENCIL8, 5.7 MB

Loading of 40 deffered texture(s) took 0.047 second(s)

Initialized post-FX render target 1600x1200, fmt PIXELFORMAT_A8R8G8B8:PIXELFORMAT_DEPTH24STENCIL8, 14.6 MB

23 UI definition file(s) loaded, 0 error(s)

WARNING: PlayMusic(): "lev13_amb01.ogg" BPM not specified !

"DATA\SOUNDS\MUSIC\LEV13_AMB01.OGG" length = 2::1.022

Shutting down

Initialized post-FX render target 1016x734, fmt PIXELFORMAT_A8R8G8B8:PIXELFORMAT_DEPTH24STENCIL8, 5.7 MB

Prefabs can be cached only in "PERSISTENCY_LEVEL" mode

Prefabs can be cached only in "PERSISTENCY_LEVEL" mode

HW occl filter: 274570 get results, 27225991 pipeline flushes

LightOcclCache: hit ratio 0.972

Total 0 managed object(s)

Total 0 managed object(s)

Total 0 managed object(s)

--------- Sound occlusion cache ---------

0 r-tests

0 cached r-tests (-1.#IO )